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Manchester & District
Orienteering Club

Night Street League Series 13, 2024-25

League details and overall league results

This is our thirteenth series of events.

All the 2024/25 NSL events will be planned as MapRun events, enabling runners to use the MapRun app on their phone or the MapRunG app on their watch. 

However, as usual at NSL Maprun events, a traditional paper-based backup will be available for those who request it.

08th Oct 24

Format

A series of 8 events between October and March, plus a 'Cup Final'  where trophies and prizes for the 2024-25 series will be presented.

All the events are SCORE events using specially drawn maps, with a time allowance of either 40, 60, or 75 minutes. The control sites will mostly be items of street furniture (telegraph poles, hydrants, green boxes, post boxes etc. - see Typical NSL Controls page for examples). Evidence of your visit will be recorded by the MapRun app (see below), or by noting down a (hopefully obvious) identification mark on an answer sheet supplied at registration. There will be no O-kites and no SI boxes at individual controls, although we will use SI timing for the start and finish.

The controls will have a range of point values, adding an additional dimension to route choice and planning. As usual in score events, there will be (severe!) penalties for exceeding the time limit.

Event Schedule

(When available, clicking the Map name will take you to the individual Event page for more information on parking, food etc.) 

Date Map Venue
Tue 29th October 2024 Haughton Green The Fletchers Arms M34 6EG
Thu 14th November 2024 Chorlton The Sedge Lynn M21 9PN
Tuesday 26th November 2024 Hazel Grove The Fiveways SK7 7BE
Thursday 12th December 2024 Poynton The Kingfisher SK12 1NJ
Tuesday 14th January 2025 Wilmslow The Coach and Four SK9 1PA
Thursday 30th January 2025 Bramhall? tba
Tuesday 11th February 2025 Stockport Centre (?) tba
Thursday 27th February 2025 Cheadle Heath tba
*Thursday 6th March 2025 CUP FINAL , Bollington? tba

* Street League Cup Final (Prize-giving) Event

Essential Equipment

  • a high visibility top (you will not be allowed to start without one, and we have a few available to borrow)
  • dibber (lots available to borrow if necessary)
  • pen / pencil (maps and answer sheets will be printed on waterproof paper)
  • torch / head torch
  • compass (optional)
  • a backup light and a whistle (or an alternative means of summoning attention / assistance)
  • NB A mobile phone with a torch app would serve as a backup light AND a means of summoning assistance

Further Information

You may run individually, or in pairs; however, under 16s MUST be accompanied by an adult, and they must stay together at all times - i.e. no shadowing is allowed; 16 and 17 year olds may run unaccompanied, but must have written consent from a parent / guardian.

As the events form a league, scores from each event will be added together to reveal the eventual winners; your best 4 scores from the 8 events will produce your overall total. Trophies will be awarded to the winners of the Handicap Competition.

Newcomers to street league events may find John Britton's words of wisdom helpful:

  • What are you looking for? The control sites will mostly be items of street furniture e.g. telegraph posts, hydrants, green boxes, post boxes, lampposts etc. Photographs and examples can be seen on our Typical NSL Controls page. It won't be long before TP, LP, H and GB become second nature.
  • Controls with different values. This seems complicated but is essential for street league to work - it means you have to think carefully about where the value is and how much of it you can get to. One useful thing I always do is to take a highlighter and pick out the top values (the 40s and 50s, say). It takes a few seconds, but gives you a very quick feel for the distribution.
  • Sensible watches are essential for score events. I always carry a little compass just in case of disorientation. And a spare writing implement - pencils are most effective for waterproof paper.
  • Thinking time. Even on a 40-minute event it has to be sensible to spend some time thinking about your strategy before charging off. I usually take a good couple of minutes to highlight the values and ponder the consequences before leaving the start. I'm trying to decide what I'm going to do for the first 15-20 minutes, where big decision points might be, and what return route leaves most options available.
  • Some words of warning ... map scale, number of controls, values of controls, penalty rate are not guaranteed to be the same every week. Check them all before you start, to make sure your decisions are going to be correct for the way each event is set up.

Series co-ordinator: Grahame Crawshaw

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